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Cole street fighter x tekken11/14/2022 ![]() ![]() ![]() In-depth tutorial, plenty of modes and a huge roster of characters.Ĭons: Combat is not as deep as Street Fighter IV and the gem system may prove open to abuse if Capcom don’t control themselves. Pros: Excellent combat system that accommodates both series well and adds plenty of new ideas of its own. In Short: Not just a great crossover game but a highly distinctive fighter in its own right, with some of the most innovative – and accessible – ideas to hit the genre in years. Street Fighter X Tekken has its own rules, rosters and options and despite the whole concept sounding like a niche gimmick only for fans the tutorial and control options actually make this one of the most accessible and innovative fighters of the last few years. Capcom and so sits in a comfortable middle ground between the two. It’s not as deep as Street Fighter IV it’s true – the defensive options in particular are very limited – but it’s a much more technical fighter than Marvel Vs. With all these new mechanics and the bizarre roster of characters (particularly so on the PlayStation 3, which includes everyone from Cole from inFamous to Pac-Man) Street Fighter X Tekken is very much its own game. Not only can you choose to have your team-mate controlled by another human player but there’s also an amusingly silly free-for-all mode where all four fighters appear at once onscreen. Prior to launch the game’s online mode has been pretty unstable, but assuming that’s fixed the options are again more imaginative and varied than any other recent fighter. There are also shortcuts for some of the more powerful special moves, although these cost some of your super meter to use – so again the game doesn’t become unbalanced. There are a set number of simple moves common to all the characters which mean anyone can perform a least a few useful moves with any of the characters. That’s not the only way the game seeks to help new users though. ![]() You can even play practice matches online with a partner and the replay system is extremely useful for working out where you’re going wrong with a move. Hosted by none other than Dan Hibiki (a purposefully useless joke character), for once the game does bother to explain most of its concepts in some detail. There’s also a challenge mode with specific missions and trails, and also – shock and horror – a proper tutorial. Capcom 3, there’s more game modes here than many of Capcom’s recent titles, with a proper Arcade mode including some endearingly silly intro and outro story segments. Perhaps smarting from criticism of Marvel Vs. Worries about Capcom offering extra powerful gems as downloadable content is a more reasonable concern, but in terms of what’s on the disc it’s all very well balanced. More experienced fighters will prefer the gems that simply increase your power or reduce the damage you take, but these all have to be powered up in-game according to very specific criteria -such as performing a certain number of blocks. The worry was that this will unbalance the gameplay and that anyone thatâs got all the gems will be given an unassailable advantage.Īgain that’s not been our experience and although some of the gems are quite powerful – making combos even easier or automatically escaping throws – these are clearly aimed at newer players. The idea behind this is that you can customise any of the characters with up to three gems, which either add extra abilities or boost a fighterâs stats. There’s been concern amongst fans that this would unbalance the game but it’s no sure-fire tactic at all, in fact we probably lost more times using it than we won.Įven more controversial is the gem system. Pandora mode offers another more desperate option: if you sacrifice one partner when they’re low on health, the remaining fighter is massively powered up but given just 10 seconds to land a killing blow or forfeit the match. This takes one pip of your super meter but is a key tactic for success, as is Cross Rush (launch your opponent into the air and then immediately switch characters) and Cross Cancel (counter an attack and then perform a launcher move). ![]()
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